By surprise, Haemimont Games, known mainly for their strategy games and real time, as well as for having created Tropico 3 and Tropico 4, offered us in 2011, The First Templar, the action game and cooperative role like Diablo, that didn't work very well, but that let us glimpse that the studio wanted to do new things, and that this genre could be one that they fancied to explore. A few months ago, we were confirmed with suspicion with Victor Vran.
Duration
Gameplay
Unlike other titles of role, Victor Vran is very simple, direct and accessible, although it doesn't spare in depth for those that look for it. The combat system is fairly straightforward, with great emphasis on attack and dodge, although we will have to define our style through special abilities and passive. Victor Vran doesn't have classes, but after a couple of hours of play, we will have made the character ours.
As we already told in the impressions, Victor Vran compensates his lack of classes with a team that modifies the possibilities of game deeply. Only with a change of weapon, we can play in a totally different way, having to set the pace of the combat differently, dosing special attacks to another rhythm, and, among many quotes, making it look even a different game. In addition, we can assign two "cards" to the character that will give him passive skills.
In this adventure, the exploration is also very important. There are many hidden areas in which we await rewards of the most useful, often hidden behind some leap that gives you is very small touch of platform mentioned above. Obviously, it's not a Super Mario, but there are times when taking a risk is rewarded. This reminds us that, Victor Vran is a fairly permissive title, and dying practically doesn't imply any penalty, something that, if it exists, would have given some more tension to the experience.
A great incentive, of course, is it's cooperative multiplayer mode for up to four simultaneous players. Unfortunately we have only been able to try it with strangers, and it goes without saying that this way the experience leaves it's sensations a bit in the hands of chance. Even so, we liked it a lot, and we think that with friends you have to win many, many integers, particularly if you enjoy these types of games.
In any aspect, it's a very well designed game, with simple menus to navigate, scenarios very well executed and with a gameplay well explained. Perhaps the crafting system is the one that stays shorter in this aspect, and in it will be in which we will have to put more of our part.
Graphics & Design
Perhaps also derived from this limited budget is that the game has become quite flat. After several hours of game everything becomes very mechanical, and after finishing we were left with only moments to highlight. This isn't to say that it's boring, but we could say that it isn't very memorable, and it's possible that those who are tanned in the genre will miss to offer something more.
Conclusion
- Game: Victor Vran
- Developer: Haemimont Games
- Publisher: Wired Productions
- Price: $19.99
- Size: 5.04 GB
- Release Date: May 30th 2017
- For More Info - https://www.victorvran.com/
- Purchase from Microsoft Store
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