One of the saddest and at the same time most painful pages of Italian history of the last century was the lawful regulation of psychiatric hospitals that began in 1904. Thanks to it, this series of centers proliferated throughout the country at an alarming rate . They became prisons and places of torture where they concealed those supposed 'crazy' (who were usually political rivals, homosexual or simply rebels) from the eyes of respectable society. Thus, these psychiatric hospitals, also known as asylums, witnessed cases of unspeakable violence, events in which mankind seemed to have forgotten and in which only primacy abject cruelty and cruelty.
Duration
Like all games of this style, the duration of the game is very short, but enough to not leave any loose ends and end up being a very good game, trying to tell a very good story, the main story can be finished in about 3 Hours, and if we add the achievements, it can be finished in 4 hours.
Gameplay
Thus, The Town of Light turns out to be a first-person psychological adventure (as the developers themselves define it) that guides the player through the ruins of the Volterra asylum, which, like all other Italian psychiatric hospitals, is closed after Basaglia law of 1978. In exploring the ruins of this old hospital (opened and rebuilt in the game with great fidelity), the player follows the memories of Reneé in an attempt to reconstruct the chronological line of the events and causes that took to the poor teenager to enter the asylum.
From the point of view of the game system, the title focuses on two mechanics: exploring environments to find medical records and solving simple puzzles. Subsequently, in the second part of the game, users will discover a third mechanic of choices that will allow them to follow the story of a specific aspect of Renee's life. That is, after an hour and a half of play, the story is divided into several paths and the player will be able to delve into the plot that seems most interesting (which, in addition, will allow the user to replay the experience to vary their elections).
In particular, we loved that the title did not require the user to position himself in the events, but rather focuses on showing the reality of a period of Italian history most characterized by poverty, ignorance and the repressive presence of fascism. As we have already said, historical reconstruction is truly faithful and everything flows thanks to articles from newspapers, posters and other elements that, very simply, offer the user much information about Italian history during the first half of the twentieth century.
Graphics & Design
Another aspect that we liked a lot, aside from the meticulous reconstruction of the interiors and exteriors of the asylum of Volterra, has been the graphic style used during the cut scenes, that reminds us to many of the Italian graphic novels of the present time . Thanks also to the contribution of the actors, the scenes elegantly direct the player towards the memories of Reneé (who sometimes fights between confusion and his own imagination) to reconstruct the most logical line of thought and to understand the harsh reality that survives in this kind of places.
However, The Town of Light isn't perfect. The shocking nature of the plot, accompanied by the extraordinary historical reconstruction that the study has carried out, is marred by some technical failures. If we exclude a couple of rather annoying bugs (at one point we had to restart a chapter because a scene decided not to appear and we could not progress in history), some of the main flaws of the experience are fps rate drops, Pop-ins and general lack of definition, which is derived from the graphics engine used (an older version of Unity, we understand). Thus, the game fails to offer a satisfactory experience from a more technical point of view.
Conclusion
- Game: The Town of Light
- Developer: LKA.it
- Publisher: Wired Productions
- Price: $19.99
- Size: 6.26 GB
- Release Date: June 5th 2017
- For More Info - http://www.thetownoflight.com/
- Purchase from Microsoft Store
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