Duration
The basic concept is to establish a base in a new world and make it grow as far as you can, or keep it in time. To this are added some concepts that give personality and make it a constant challenge from the beginning. You can not take any step to the crazy thing, but also you are forced to grow. As soon as you start, you should take into account the consumption of oxygen, electricity, water and food if you want to exceed the first day. With three levels of difficulty, the duration of the game depends in the player and how your base grow up in the time.
Gameplay
All this to begin the game and with the lowest difficulty of the three planets there are. Planetbase makes clear that it isn't a casual game since those first moments and in this case it is, highly recommended to follow the tutorial. The first few nights will be as fearsome as those of Minecraft in the face of the constant threat of blackouts.
If you go beyond the first day you discover that it is necessary to look at a longer term as well, because some structures are exterior and others have to be built following the oxygen route, and this limits the development of the base if you don't count that some installations can't connect, more than with another and are a kind of impasse and with the fact that the workers will have to go later the way to take resources from one place to another and that the interior facilities access only by the locks.
The final objective is to overcome the ten milestones of the game, related to the production, population or popularity of your base, and in doing so unlock the planets of greater difficulty.
The first time you see Planetbase, you feel something like the first time you play it; It's difficult in the first moments to connect because it looks somewhat dated and too simple, but in the long run it turns out to be very clear from afar and up close it allows to see the different activities of the settlers, who differ according to their work. You become familiar with them and impact every time they die and you see their name. Less attractive is the interface, which separates from that design to get closer to something more technological and, at the same time, gaudy.
Graphics & Design
The first time you see Planetbase, you feel something like the first time you play it; It's difficult in the first moments to connect because it looks somewhat dated and too simple, but in the long run it turns out to be very clear from afar and up close it allows to see the different activities of the settlers, who differ according to their work. You become familiar with them and impact every time they die and you see their name. Less attractive is the interface, which separates from that design to get closer to something more technological and, at the same time, gaudy.
The music is generally good, but little varied, but the sounds don't just convince us, with exceptions like the screams of desperate agony of your settlers and the thrashing of the asteroids when striking against your base or its surroundings
Conclusion
- Game: Planetbase
- Developer: Madruga Works
- Publisher: Madruga Works
- Price: $19.99
- Size: 651.61 MB
- Release Date: May 1st 2017
- For More Info - http://planetbase.madrugaworks.com/
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