- Game: Outlast 2
- Developer: Red Barrels
- Publisher: Red Barrels
- Price: $29.99
- Size: - 18.73 GB
- Release Date: April 25th 2017
- For More Info - http://www.redbarrelsgames.com/games/outlast-2/
Duration
Gameplay
These advantages, of course, have their cost: the batteries of the camera are spent faster than in a Game Gear. Therefore, you must learn to dose these "skills" and look for new batteries to not stay in the dark at the worst time. On this occasion, we can also find bandages to heal if we receive damage. The healing process lasts for a couple of seconds, so you will not be able to take advantage of them in full chase.
A new facet is to access the recorded videos and replay them for Blake to think about what he has recorded. All this is done in a "natural" way, without menus, lowering our sight to check the camera and even the pockets in which we store the batteries and the bandages.
When you move, you can jump (little, because it seems that Blake carries lead in the pockets), crossing cornices or crawl, besides opening doors and pushing some objects. You are told from the beginning: the protagonist is a normal and grinding human being. When it comes time to meet enemies, the options are not very heroic, let's say: you can crouch to hide behind the undergrowth, run (and look back in the middle of the race) or hide. The classic lockers and lockers are maintained, but now we can also get into containers with water or directly in rivers and lakes. This increases the feeling of tension, because if you stay too long we will die drowning.
Graphics & Design
For its part, the technical section has improved over the previous game, which is especially noticeable in textures and lighting effects, much more effective. The design of the scenes and the dantesque scenes that we find, contribute a lot to put us the fear and the restlessness in the body. Now, the modeling and animations of the characters seem to remain stuck in an earlier generation, which is particularly evident in the numerous occasions when you are shaken and closely watched.
The music does withstand the type perfectly and conveys perfectly that tone of "psychotic redneck" that invades the town in which we move, with defunct violins and blows of persecution in the most tense moments. In case you ask: yes, it returns to see scares to treason, that most of the times they work, although they are not very numerous. It is more a matter of constant atmosphere than of jump scares.
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